Video Game Review: Assassins Creed Rogue

Written by Laird Allen Assassin’s Creed: Rogue Iterative Iterations with an Irish Accent I have always had an ambiguous relationship with the Assassin’s Creed series (Here abbreviated as AC for readability’s sake.). The games are generally quite well polished, and the dependence on certain central mechanics- parkour and stabbing, mostly- means that each new game … Continue reading Video Game Review: Assassins Creed Rogue